A narrow, muddy alleyway winds through a densely packed impoverished settlement. Rows of rudimentary, makeshift dwellings made of mud and salvaged materials line the path, littered with debris and trash. A satellite dish stands out against the muted, dusty landscape, hinting at a connection to the outside world. In the distance, a hazy sunset and industrial smoke add to the desolate atmosphere.
The village consisted mainly of tents, wooden shacks and a few houses built without foundations, simply by combining bricks and old rubble with cement. The icy wind made the reinforcing sheets of the houses slam against their own walls, creating a continuous and hypnotising ticking sound. Along the only road that cut the town in two, there was no one, mud. Sunset, mud, in front of smoking chimneys. the doors, nothing more than sheets of metal placed lengthwise and fixed to the wall with iron joints. in post apocalyptic city; Hollywood Movies Style, in Escape from the Brox movie\'s style; gear:GS645S Pro Fujinon Wide60 EBC 60mm f4, ilford hp5 plus 400 iso, well defined Objects, realistic scene, Cinematic, Color Grading, Ultra-Wide Angle, Depth of Field, hyper-detailed, beautifully color-coded, insane details, beautifully color graded, Unreal Engine, Editorial Photography, Photography, Photoshoot, DOF, Tilt Blur, RTX 4090 --v 6.1